IMPROVING STUDENTS’ WRITING SKILLS ON PROCEDURE TEXTS BY USING VIDEO GAMES
A Quasi-experimental Study Conducted in the First Grade of Senior High School at SMA Plus Islam Pacet
DOI:
https://doi.org/10.55222/htx81f55Abstract
The research paper entitled “Improving Students' Writing Skills on Procedure Texts by Using Video Games”, aims to investigate the effectiveness of using a video game in teaching writing of procedure texts and to find out the students’ perceptions toward the use of video game in learning. The research was conducted in the first grade at SMA Plus Islam Pacet using quasi-experimental design with a quantitative method, involving 40 students divided into an experimental and a control group. The data were collected through pre-test, post-test, and questionnaire. The results of the independent t-test (df = 38, p = 0.05) showed that the obtained t-value (3.095) was higher than the t-table (2.024), while the dependent t-test (df = 19, p = 0.05) also showed that the obtained t-value (9.893) was higher than the t-table (1.729). Based on these results, the Null Hypothesis (H0) was rejected and the Alternative Hypothesis (Ha) was accepted, which means that there is a significant difference between those who use video games and those who use conventional methods, indicating the use of the Cooking Mama: Let’s Cook! video game is effective. Furthermore, the questionnaire results showed that students gave positive responses, as 90% found it engaging, 95% stated it helped them understand procedure texts, and 90% agreed it increased their writing motivation, indicating that they perceived the use of the video game as engaging, helpful, and motivating in the learning process.




